Six to Start

Life, links, and behind the scenes at Six to Start

Broadcasting Tangible Narratives

On the importance and key role of physical artefacts in transmedia entertainment

Posted at 3:03pm and tagged with: transmedia, physical world, gameplay, digital data, by silentsun.

I think we all dream of one day having a holodeck – the perfect storytelling tool. It would let us employ visuals, audio, touch, smell, and taste to pull the audience through our stories, allow us to mix archeaological, environmental and immediate storytelling. In some ways, transmedia storytelling nudges us toward that goal.

But our theater, the real world, is so diffuse. If we want to convey touch or smell, we have to compile a mailing list and send out packages. The bulk of our players generally have to make do with audio and visuals.

So one of my pet questions is, how can we broadcast more things digitally?